Dos2 persuasion gear. You earn Y% more profit when you sell items.
Dos2 persuasion gear This may be different in multiplayer games, or in larger parties. In a pinch you can use a food item or potion that boosts the stat of the persuasion option you're trying for. When starting the game, the player will create a character with different Origins and fighting styles. After i failed my first persuasion check that requiered 6 points in the skill i just reloaded and kept the fishermen ring equipped all the time, way more convinient, besides a couple of points into warfare or necro and +80ish mahic armor are not that big of a deal Persuasion perhaps less so than pet pal, I mean persuasion might have you miss out on some things, but a lot of the time you can just do said thing in a different way. Each point in the corresponding stat removes 1. So if that is the one that has no persuasion whatsoever, I simply am forced to Hello, In a video guide about Party building from RPG Division, he suggests giving to the main character not only Persuasion points but also"Leadership" points. You get a lot of good gear you can use, the rest you sell and you'll never worry about gold again. You'll never know when the persuasion dialogs start and, well, after all your main character is YOUR character by nature. That's interesting. NPCs in DOS2 provide the players with items, quests, or lore information about the All lizards have +1 to persuasion. Higher levels of this ability allow you to identify higher level items, and do so at a faster rate. The set also has four rune slots, so with four runes of power I got an DOS2: How to Get the Summon Dragonling Skill on a Non-Lizard Summoner with or without the Red Prince in Your Party !! High strength, wits, finesse, or intelligence on your summoner, and 4 persuasion or the ability to get to 4 through gear and/or a potion. most you need is 6 I think (?) I dunno my 1st playthrough (I'm on second atm trying to get that bird on Lohse she has 10 summon already lol) I messed up most speech checks. There is a trick very cheesy: go to magic mirror and respect ALL your civilian skill in persuasion and take ALL gear with +1 persuasion, and persuade them (use intelligence) but before persuade them save again. Unfortunately there's no way of knowing what those are, Persuasion has a more direct inpact on the story and lets you alter consequences to your liking more readily. Or whatever gear your find. I'm on chapter 2 and failing a combined rolls of 27-30 stat + 2-3 persuasion. In this video, I have two characters choose the "Finesse" dialog choice. I know in dos1, the merchant on the beach inventory changed every hour. I tested this myself: Gareth (target) has 14 Finesse Sebille has 42 Finesse Red Prince has 12 Finesse a finesse persuasion for Red Prince against Gareth has a threshold of 5 a finesse persuasion for Sebille against Gareth has a threshold of 4 Classes available in Divinity Original Sin 2 (DOS2) will be shown below. The initiative order is simply the highest Gaming Consoles & Gear; Gaming News & Discussion; Mobile Games; Other Games; Role-Playing Games; Simulation Games; I’ve done one playthrough of DOS2 and I wasn’t quite able to pin down how XP is spread throughout the game. Persuasion also rises attitude with NPCs and thus affects the prices of merchants slightly, but not as much as Bartering skill. Last edited by Ozymandias; Oct 2, 2017 @ 10:11pm #1. IF YOU'RE ROLLING FOR A SPECIFIC SKILLBOOK, or just one you'd potentially use, use a save BEFORE going down the vines or maybe simply before your character says something about the lamp. With other skills you actually have a chance to succeed with a low level, albeit with low chance (makes sense). Potion of Nimble Tumble will grants 100% dodge, stoneskin potion will grant you 405 armor but -100% movement speed, Large Resist Potion will grant you 150% resistance to all elements, Carrots will grant you 8 wits, and so on. Both have 1 Persuasion. Reply Replies (1) 11 +1. Just looked it up, turns out it's primarily about the Persuasion stat, but depending on the option you choose, it compares the option's attribute to the enemy's and lowers the Persuasion requirement by 1 for every 2 points of the attribute above the enemy's Wiki's page on Persuasion: Pass a Persuasion check and save Paladin Deselby. Some a mix of hard/easy/normal. Oct 5, 2017 @ 6:32am or force reset a merchant a merchant has different gear everytime you load a safefile if you save before talking to him the first time. Also, using a character with higher relevent stat (Strength for example) will be less successful than using one with lower strength but higher persuasion. All of these items can be found in the game in containers, on ground or by There is no way that they have at least a +7 to initiative from "gear" since they aren’t wearing any. Also There should be gear that give persuasion, all vendors upgrade gear every level or 1 hour in game time. Persuasion also rises attitude with NPCs and thus affects Persuasion, as you would expect, happens during dialogue. -the gear was usually better than what vendors were Or if you do the "Window of Opportunity" quest, but you don't want to fight the high level magisters on your own, you need 4-5 persuasion in order to convince Hannag to help you. Baulder’s gate fan here, should I buy DOS2 when it’s on a 50% sale? Discussion about Path of Exile, a free ARPG made by Grinding Gear Games Members Online. I was able to do it with 5 in persuasion and 15 in memory. Just throw some extra gear over to them and you'll be fine, it is however extra overhead for one person in the group to manage another character, but if someone doesn't mind then I recommend it. With 1 point in persuasion, you only need about 50 int for a 50% chance. Bartering and persuasion are the best imo, with bartering gear you can get asking price for your items and persuasion is needed throughout the game. If your preference is for your main character to use So do the characters who leave your party when you go into the Lunar Gate stay gone for good? I managed to get the Red Prince and Sebile to stay, but Fane, my mage and loremaster, left. Some persuasion options will Always succeed; some are tagged as Impossible Persuasion is key to getting best possible exp or rewards with quests in vanilla. DOS2 Discussion I noticed that persuasion checks comes pretty often in the game, I noticed also that if you fail those checks the other person will likely start ignoring you. Upon entering the courtyard of the Magister Barracks, you will be approached by Marie, (40 from stats and gear + 5 by clear mind+ 2 by encourage) Reply Replies (0) 0 +1. Get the arm from the beach 3. If a check requires 3 persuasion, and you have 3 persuasion, then you'll have a check of your stat vs their stat, and then you'll pass the check if higher. Sep 30, 2017 @ 7:01am The persuasion of the character who initiates a conversation is the one that counts - so yes it matters for other party members. I'd say Persuasion, it opens up dialogue paths that are otherwise unavailable. Don't try this until you're at least 15 and have gear from this map. Not exactly combat efficient. If you're desperate for money you can respec to bartering, sell everything and respec back, but that said by the end of Act 2 I had more money than I could spend anyways and once you have all the skill books you need there isn't too much more worth buying other than the occasional piece of gear. There are also a few items that will make your thieving life faster, and more lucrative. for such occasions. But at the same time, one could argue that persuasion is already a combo of Intimidate + Bluff from old DnD. Finally finally if you talk to Lasalor in Fort Joy you can get extra dialogue with the dwarf by the windmill. #2. Don't forget to use your bartering character to sell and buy. DOS2 have most coherent mechanic of persuasion in any games - it will not work ANY time, even if you will try hard. Basically if a character is running persuasion, that’s really all they should. Inside Judge Orivand’s study in Fort Joy, you will Even if I flip a mage with some weird stat like 40 mem to go persuade them simply because I didn't wear persuasion gear on every possible body part. Two of them only need high persuasion and don't involve combat. While you cannot invest more than 5 points into any Civil Ability through leveling, you can exceed this limit by equipping gear that boosts specific abilities. I failed the persuasion check but later snuck into Gregorius's house and fought Natalie's emotions. Discussion about Path of Exile, a free ARPG made by Grinding Gear Games Members Online. It also increases the starting Attitude DOS2 Help I'm still not clear on how persuasion works exactly. So you don’t need to worry about statistics or whatever. If it is equal then a dice rolled and the diice is loaded if you try a dialog option with an attrbute stat modifier flag. Summoner ends up being a grat "specialty" for an otherwise jack-of-all-trades build. Things I hated: DoS2 is a lot like Bethesda games, in that they are just DOS2 Discussion I'm in Act 2, first playthrough of the game. Popular/Good: Thievery, Persuasion, Loremaster Situational/Personal Preference: Telekeniesis, Bartering, Lucky Charm Disfavored: Sneaking In a perfect world you might give Persuasion to a lizard, Loremaster to an elf, Thievery to an undead, and then pick 1 from the third category (personal preference) for the last character. Metamorphs chosen talent is the Opportunist which allows them to attack any enemies foolish No, there is no "best" gear slot, gear quickly fizzles out when you level up a few times. Divinity: Original Sin 2 > General Discussions > Topic Details. You can: a) Be a lizard. Sebille is 5+gear persuasion so she always talks. So, to get started, having one character with a high persuasion skill helps immensely at certain parts in the guide. Chosokabe Wariamu. Rock/paper/scissors minigame? Persuasion checks, like combat statuses, are percentage-based and you get a decent chunk of XP on every successful one so you get a pretty huge incentive to save the game before picking an option and reload until you pass the check. Even if you have say 30int and 3persuasion, you'd still need to roll over 40-50 to pass. I always forget equipping barter and luck gear as lone wolf. These are 100% optional, but I Featherfall is an NPC in Divinity Original Sin 2 (DOS2). I teleported the main scarecrow towards the Paladins and Thom Hardwin 1 shot him with healing ritual making the rest of the fight incredibly doable. 1und2. 1-1. -most of the gear was either rare or epic level, with a few magic pieces but no legendary. As Fane, I passed with 3 persuasion and EITHER 30 int for the int check or the finesse check. Is it impossible for me to finish the quest with saving her, now? Unlocking the bird requires some level of persuasion. I don't really know bro. When the game says "Strength Persuasion," as long as your Persuasion is high enough your Strength doesn't actually matter, while having no Persuasion could make the check unwinnable even with max Strength. #13. This should work: 1. If you've chosen, say, Persuasion and Loremaster for your two skills, you're going to be missing out on significant amounts of resources. Sometimes you can persuade for getting more reward As Belt you should wear the belt "Hallas Shiny Ribbon" it grants +1 thievery and +2 Finesse, which enables a lot of useful Finesse items for non Finesse chars: Gloves "Gloves of Aquisition" (+2 Thievery), Dagger "The Pride of Pryce" (1+ Thievery), ChestArmor "Racht Murova" (+2 Thievery), Chestarmor "Captains Charasmatic Coat" (+1 Persuasion) also Helmet DOS2 Help I've recently starterted playing dos2, I have like 10h, I just escaped fort joy but I really can't find any good armor. 5k dmg -- (spread out). so if you don't wanna save/swap/reload constantly just make your main 5 persuasion. BeerGrills Oct 4, 2017 @ 6:55am Oct 4, 2017 @ 7:06am max is 5, but you can increase it with gear, btw when you respecc with mirror, make sure that you remove the gear that gives civil points bonus, cause it cant exceed 5 points when you Furthermore, if you've got an Elf in your party - make them the Loremaster, and if you have a Lizard in your party, make them the Persuasion expert. Bartering is a Civil Ability in Divinity Original Sin 2 (DOS 2). In games like this i usually give my pc persuasion but i would also likee to have Thievery because of undeads inherent talents. Loremaster allows you to identify enemies and items using an Identifying Glass. Reply Replies (0) 5 +1. One of these allows you to gain a special item to charm enemies, giving you a new way to win Right, so the walk-through is completely wrong, at least for the definite edition. To unlock Civil Abilities in Divinity: Original Sin 2, you gain access to a new Civil Ability at levels 1, 2, 6, 10, 14, 18, 22, 26, 30, and 34. tldr: You need high persuasion and thievery level in order to be able to get the rpg-aspect out of this game on your first playthrough. Unique armour from Papa Thrash gives you Five-Star Diner doubles ALL food and potion effects, including buffs and negative effects, not just healing. Divinity Sin 2's Vulture armor set uses Finesse and grants better accuracy and critical chance. The key to his cage can be found in the same room DOS2 Discussion So I got the full set of Contamination Armor in Arx and equipped it to Fane and now he's permanently mad since equipping and talking to the voice of the armor Did I do something wrong? Controversial. Featherfall is a condor eating a corpse on top of a mausoleum in Stonegarden. Persuasion options based on tags could only possibly be boosted by the persuasion skill, which would make them inherently weaker than say a strength option, which would be receiving points from persuasion and strength. Colwyn is a magister veteran who currently serves as a jailor at Magister Headquarters in Driftwood. Divinity: Original Sin 2 is a genuinely challenging RPG, but DOS2 DOS2 Help Does anyone have a full list of which equipment types can affect each civil ability? For example, a ring that you can steal from the fisherman (after retrieving it from the sea), will give you +2 to persuasion. it's not like civic abilities are at a premium. Reply Replies (0) 7 +1. I just read he gives summon condor and I have Lohse as my summoner, feelsbadman. Make sure you have a character with lvl 3 Persuasion (wit lvl 3 persuasion, 15 intelligence works for all checks in this quest) 4. What WILL be different from DOS2 is that you won't need to put points into Persuasion on a level-to-level basis at the Again, sure, but that means just going around the few merchants in the isle for hours till they have any gear with persuasion. #10. The Persuasion skill is one of the many Abilities and Skills found in Divinity: Original Sin 2. Still, there is still value in carrying Persuasion gear. Is the max for persuasion 5? It won't let me put more points on it >. One person with Persuasion is all you really need, and sneak and loremaster are pretty weak. Birdie is a hound located in Fort Joy Prison and is being fed tainted meat to be transformed into a source hound. Level 1: All traders will drop X% off their base price. To reach him through the Driftwood, pass down the road between the Magister tent and Driftwood Persuasion must have all the time, up to 6 points. Gear with persuasion is pretty common. There’s an extra fight in act 2 if you have him, also a noble/scholar tagged lizard with pet pal is the only way to get the full reward from an act 2 quest. There are a number of small fights in the hollow marshes where you can get some decent gear. Useful to gear up your team in early to mid games (not nearly as useful when you can either purchase or get divine items from quests). It’s I can assure you that constitution is the single worst attribute in the game, by a wide margin. Sometimes persuasion is entirely impossible, and sometimes even a successful check doesn't change the outcome. And have basically the same discounting as if you hadn't invested at all, or put it on another character. Can also be obtained if you spoke to Butters in Act 1). I'm planning my enhanced edition playthrough and am gonna be rolling melee fire mage Red Prince as my main character. < < > Showing 1-3 of 3 comments . DOS2 Discussion One of my favorite points in the game is how merchants can randomly sell awesome stuff, so after many playthroughs here are the ones I value the most: The most important persuasion check in the game is getting into the camp, bc Tovah and a couple other elves sell some super high quality stuff. Persuasion - You need this on at least one character. Lost and Found is a side quest in Divinity: Original Sin 2. If you have 5 points in persuasion, you'll get a 50% chance at about 25 of the required stat and by 35 points you'll have guaranteed success. Thievery must have, early game there are no money, so on tactician/honour mode it's impossible to get past 4-5 level if you won't steal books/gear. The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios If you speak with the Chained Godwoken Rajjarima, you can resist her speech check with minimum 4 Persuasion with either Strength or Constitution, or minimum 5 Persuasion with either Intelligence or Wits. This list doesn't include unique quality items which drop from defeated enemies. The Execution Walkthrough. On a related note, you can save scum your lucky finds to an extent. for new things. I mean thievery is better for stealing money but persuasion is inferior to barter in terms of prices and that was a discussion. If you try to Barter on your Main, you conflict with Persuasion. Gloves of acquisition (+2 thievery gloves, stolen from Dashing June in driftwood/undertavern. #3. Specially bad with how item scales (but that goes for the "hate" section). 0-1. One character has 35 FIN and fails the Finesse dialog that has a persuasion requirement of 4. It also increases the starting Attitude that NPCs have towards you, which is useful for those who want to make money through I'd say it's best to put it on the main character. That's for 4 companion, currently i just using 2 companion with lone wolf, so i try to ditch bartering and go for thievery. In several DOS 2:DE discussions, it is said that "Leadership" was good before DOS 2:DE but is now almost useless and others say that they do make use of it. You can probably go without this. Consumables are a type of items, that can be used by characters, in Divinity: Original Sin II. If you have higher than require persuasion then the primary stat doesn't come into play at all. I'm planning on following the Fextralife build guide for a duelist. For bartering you can just keep a set of gear which add to your Persuasion is a civil skill in Divinity: Original Sin II. Get the soul jar from the vault 3. Ave Layal gloves can be found in a small house behind Lord Kemm's house, inside a chest. your gear should do the rest, and then you can start throwing points into other areas. On the Switch you can allocate points while you're on the persuasion screen. I'm at the point where gear choices feel really difficult because I can't decide what to prioritize in the long term. It annoys the hell out of me that some dialogues are instantly opened after fighting a battle, and the character that did the last turn is the one spoken to. The benefit, for me, far outweighs the slight loss of 'challenge' presented by character specialisation. DOS2 Help I've googled the balls out of this and can't find an answer. Also, if you are into petpal, try to make the pursuader the petpal guy. On my first partial play-through I took Lohse, Red Prince, and Beast as companions since my character was a custom human. c) Have a Red Prince with leveled persuasion in your party. A point was also put into persuasion at character creation and another point when I hit level 2. This one is my first, so please provide feedback if you have any! as they can pick on an ally that doesn't have any persuasion skill. 02 Jan 2020 21:36 . You want maximized damage to kill or CC your enemies before they hit you, evasive abilities to avoid getting hit altogether when getting targeted is inevitable (Uncanny Evasion, Chameleon Cloak), and armor enhancing/repairing to remain viable in a fight even My Ifan is 5+gear bartering, so he always trades. Not required but the 2 finesse makes you able to wear the rest of the gear). Yeah this is an annoyance, there's a mod that shares persuasion among party members, but I can see how that could be abused. For example, if you see a room DOS2 Help im about to leave act 2, what a ride btw, however there are a couple of items i dont want to throw away but on the other hand they have already by act 2 times reletivly low states. Add a Comment. High persuasion certainly helps, but depending on the conversation stats such as FINesse, CONstitution, STRength etc will also matter. You earn Y% more profit when you sell items. For example if you choose the Finesse option then your Finesse score is compared to the The "Finesse persuasion/Strength persuasion/etc" is more role play but choosing the right one may lower the persuasion requirement you need. Consumables are items which may be consumed by characters or NPCs for stats bonuses and losses for certain amount of turns. Except for a few checks that want specific answers, a high enough persuasion stat is enough even if your stat is low. But those rarely give enough boost to make a difference. You can either get a good price on stuff and fail every single Persuasion check in the entire game, or you can basically scrape together exactly TWO points for Barter by Level 20. You have to consume it. I almost always save before approaching new named characters and encounters, so I can reload if something requires me to. I do not understand why you'd have The Red Prince in your party and plough Persuasion points into Fane. In a 4-man party I'd do this: 1 with Persuasion + pet pal (they're even better when Persuasion is pretty stupid in this game, it is all or nothing. My current one gives me +1 Con and +2 warfare, and armor of 71-15 (physical-magic). Keep in mind that the Lone Wolf talent does retested this after release of patch 143. Its says I have 0 and needed 2. If your Persuasion score iis higher than the NPC's you will pass the check 100% of the time. These bonuses, in most cases, can be doubled by having Five-Star Diner talent. This post from a few months back became the top "DOS discussion" post of all time which shows just how much people want to have party wide barter/lucky charm/persuasion. It's really weird, like if D&D's social checks were all done with Charisma. I found some pretty good weapons but I really have for most parts the starting clothes. Most notably persuasion increases attitude of companions as well as other NPCs. Most of my gear being legendary and a few DOS2 Guide It can be daunting for new players to see all of the stats on the character sheet, so I made this post to help new players understand what (almost) everything on it does. The thing is - I worry that keeping my persuasion too high will make the game a bit too easy - after taking just two points I was able to get that adamant deckhand taking care of YOU KNOW WHO to give information about the ship - and I'm cool with that happening every once in a while, but I'm worried that persuasion checks grow in a linear manner (that is, the further you Essentially: 2 persuasion should do the trick. Example: Persuasion on a troll- Strength persuasion (intimidation) requirement might need 7 persuasion but an intellect persuasion may only need 5 persuasion. Some dialog points will require a certain level in persuasion. Gaming Consoles & Gear; Gaming News & Discussion; Mobile Games; Other Games; Role-Playing Games; Simulation Games; DOS2 Discussion As the title says. Now, I can’t attempt another Persuasion Check. Use the shapeshifting mask to change your race to the race of the NPC. The gloves that can be acquired from Dashing Jude will give +2 to thievery. Divinity: Original Sin 2 is a genuinely challenging RPG, but there are certain weapons, gear, and Skills that make the game easier. Q&A. It also lets the wearer Persuasion is a civil skill in Divinity: Original Sin II. How to unlock DOS 2 Civil Abilities. Per page: 15 30 50. DOS2 Help >!I got to Act 2 at (low)level 9. 22 Oct 2017 01:54 . There also is the chest piece of the act 1 Captain's set. DOS 2 Loremaster Ability Effect Also, there are a number of gear that give persuasion, you just need to keep an eye out for them. Upon interaction, you’ll enter chat with the Devourer and experience a fiery vision, and you Persuasion is so dumb. Usually if you get lucky, you’ll find a new item in merchants inventory that helps with A community for fans of the critically acclaimed MMORPG Final Fantasy XIV, with an expanded free trial that includes the entirety of A Realm Reborn and the award-winning Heavensward and Stormblood expansions up to level 70 with no restrictions on playtime. Am I being unlucky finding those so-easily-offended NPCs? Because it seems that persuasion is so present to the point where it's a fucking punishment not having at least 5 +1 Persuasion Unlocks Comeback Kid: Obtained in Threads of a Curse: Captain's Dextrous Heels : Boots +2 Lucky Charm +1. It also gives the Dust Blast Skill. Gear (Act 2): Thievery gear is important. I got a run with a persuasive Red Prince and Lohse as my pet talker and failing the persuasion check from the condor in act 2 really annoyed me. The round robin thing is false. Really. - Too much reliance on random generated gear. The Metamorph is a survivor class in Divinity: Original Sin 2. Do the persuasion and strength check, I had 10 naturally, so I just used a bread, equipped Dallis hammer (gives +2 str, requires 11 str) and had A quick overview of civil abilities would be helpful too - loremaster and thievery are almost necessary (loremaster to examine enemies and identify gear and thievery for skill books/gear/money, noting that you can only steal from each npc once per character in an entire playthrough) persuasion is great on a main character, and one of bartering or lucky charm is DOS2 Help I have a terrible habit of hoarding unique items (named character's items/armour) in case they might be needed in a quest later. Whats the point of using persuasion on your party members at the gates of the academy? DOS2 Guide I tried persuading beast but that didn't work and it turns out that simply telling him to trust you is enough for him to let you ascend, sebille had no issues with my red prince ascending, and lohse more of the same as beast. Some will be all auto-success. This is a list of weapons, armor parts, and other unique quality items that can be found on the map of Fort Joy and which can be picked up. I've had a frustrating time with finding loot that has a useful set of attributes, and have spent the past couple of days trawling vendors for that and others without even finding a +1 personality item. -Deal with the tinker hiding in the fish warehouse in Driftwood. I am playing DOS2 with my friends on tactician and we are having fun together, but I wanted to start a single honor mode playtrough as well. I have been looking on multiple websites, didn't find anything. All elves start with +1 in Loremaster. Bartering determines your haggling skills with traders DOS 2 Bartering Ability Effect. Their primary attributes are Strength and Finesse. That will increase the attitude to with 25 (5 each point in persuasion) to all companions. He is displeased with his position and bears a grudge against his superior Magisters because he had served in the Divine Order for 10 years and has to serve as a jailor. Bartering is a Civil Ability that provides the following effect:. The Phoenix Heart just gives a Pyro skill if eaten by an Elf. Pick up the boots from the chest near the camp in the east of the map 2. I usually don't go higher than rank 7 and that provides plenty of great gear finds. I don’t know for sure about dos2. mainer. Old. Last edited by Cutlass Jack; Sep 30, 2017 @ 6:59am #3. He hopes he will soon be posted elsewhere where he would be more appreaciated. Lucky charm comes up as a 3rd for me especially in act 2 seeing as you can hop to Bloodmoon isles and get level 14-16 gear at level 9-10. No more Gold hoggers when playing with other people (let ME sell all the treasure so we can get As near as I can tell, attributes will only affect Persuasion by one single point. Having a high persuasion is extremely important, but even then some checks, especially in act IV, will require 6 or even 7 persuasion if you choose the wrong choice (when the cap is 5 without items), and some you can skate by with only 3 or 4 persuasion even in late game. You don't need your MC to be the spokesperson. In order to equip the helmet, I used the mirror on the Lady Vengeance to temporarily give myself 5 persuasion, equipped the helmet, then switched back to my original stats. Each point of persuasion gives you +4(or well removes 4 from what you need). Fane would likely respond the best to an intellect persuasion, Red prince would likely respond to flattery, Sometimes intimidation is what a situation requires. Just your persuasion stat and which option seems better to you. Anonymous. I guess I just don't like having to do it that way to get through some conversations where it's "persuade or fight" so black and white. Higher lvl weps and gear requires higher lvl Loremaster. It's till very useful to have a high Persuasion is more useful in my opinion. Each level of thievery is a larger increase than the Usually you want one with high persuasion and one with thievery. One has thievery 8 now, one For a caustic and brutal set of gear in Divinity: Original Sin 2, players should seek out the plated pieces Contamination Armor, which is composed of 5 different bits of equipment: the Boots of Right, so the walk-through is completely wrong, at least for the definite edition. Lucky charm ended up giving me a huge advantage, what before (lucky charm not picked) had me running around with equipment 5 or 7 levels below my char level, now I had epic and legendary gear in every slot and it often was useful equipment (the stats are, however, still 100% random Yeah, kinda But i think it is balanced since you are forced to sacrifice a jewelery slot to make sure you pass all the checks. Reply Replies (1) 1 +1. Edit: I do think persuasion is a skill in itself and it's easy to choose the wrong one, so I think the game should offer a lot more exp for successful persuasion. I talk to Featherfall but does not success Cons, Memory or Wits help. The Captain's Set is part of the Four Relics of Rivellon free DLC, which added four new sets of armor. i had 6 persuasion at that time and could do it DOS2 Help I have a character with maxed out thievery and a buff for a grand total of 6. You can get +4 thievery from gear early on in Reaper's Coast and money is not an issue with Lone Wolf. Persuasion lets you to pick favorable outcomes of words confrontation (not necessarily skip the fight (although I forgot an instance where it could actually do that)). Sucks how gear you wanna use falls off very To get comfortably through the game I had 1 character with bartering, 1 character with lucky charm, 1 character with persuasion and the last character with thievery, although I didn't use it to steal from people but to get through locks :P I left act 2 with ~30k with the best gear available for each character. I’m playing in single player. Submit. Oct 2, 2017 @ 10:12pm yea having your main stay speaker max persuasion is always a good idea. I definitely want to try Sin Tee's builds however, I am stuck on party comp (pure vs mixed). Any recommendations? I’ve leveled up my Finesse (31 and 35 respectively) and Strength (34) for some characters, and have an elf. Like others have said, use gear, change into lizard, drink or try to raise the persuasion check's codependent stats and skills, if you have at least 1 rank. Bartering good way to make money, give 200-500 gold to Tarquin to raise loyalty to 100%, have bartering and sell stuff to him. Rolls might also not reset when you save scum, or might, can try it. Speak with Lagan at the beach outside Driftwood Pick up the Copper Ring Kill the attacking Voidwoken Speak with Lagan Decide to return the ring or to keep it. I kept playing hoping there would be a time when I could get him to come back, but after the whole Arena of the One thing and the Wellspring getting destroyed, he's lying on . Head east toward the black pits. I’m having difficulty gaining entrance to the Elven Encampment in Act II. #2 < > Showing 1-2 of 2 comments . The problem with playing the Hero and pure 'good' role-playing is that you'll lose a lot more exp than on your persuasion checks. Sometimes persuasion options will be for tags such as Barbarian. Lucky Charm is also good for randomly finding good gear in everyday basic containers. I managed to pass his persuasion check with Sebille only having 1 persuasion. Without Pet pal however you miss out on almost every interaction with animals in the game. You also will automatically level the full armor set up to 14. If you escaped at level 3, then Now, as a secondary part when you do a persuasion check, they have a stat. js1943 • You should have your char with 5 persuasion to wear the head first, that will get rid of Persuasion Thievery Loremaster for inspecting enemy stats (each lvl give more info) and more importantly identifying magic items. The only thing that can bypass the RNG factor would be if say the check was a 12 or higher requirement, and each point of persuasion was +4, than 3 persuasion would hit it every time, where as with 2 persuasion you would have to 'roll' a 4 or higher, anything under would fail. and what builds would you use beginning party composition?. There are mods that change that for people who like to have 1 gear the entire game. With Fane on Persuasion, Ifan on Thievery is a good solution. If it lower you will fail 100% of the time. A ‘new’ spirit will have an attached ‘place of longing’ which will appear in the quest log and there will be a glowing interactive object at the location. Ave Layal gives +5 Intelligence, +2 Constitution, +2 Wits, +2 Necromancer, +6 Initiative and grants immunity to Silenced. 19 Sep 2017 10:45 . I killed all of her emotions and lowered her HP, but no dialogue comes up. I'm still not sold on it, though. There's one persuasion check in this Persuasion seems like it was designed by people who had no clue how people would be progressing at that point. Finally if you have a ranger, and you have persuasion the dwarf that sells instruments near the windmill can be talked into making archery gear. Currently in Act 2 with a character with Luck 8 or 9. SO persuasion may act as a multiplier of some sort. You can see an example of this when you cycle through party Persuasion options don't have much to do with you. In the case of the Fort Joy map, the list also includes common quality weapons and armor parts as they may be useful at an early stage of the game. Personally, I usually cheat to obtain a high persuasion skill in RPGs like this, so I have free reign to pick persuasion options when they are required to stay in-character. 909 maxed at 5, +1 from gear (so LC at 6) opened 200 containers in Act 1-very first trigger was an epic level dagger, (level 2, heh), so you can find epic gear right from the start in act 1. Certain gear pieces are nearly An NPC might have different thresholds for a certain persuasion check, for example you'll need a persuasion score of 3 to pass a strength persuasion, but only 2 to pass a finesse persuasion etc. Lucky charm is arguably the worst option as it's easy to get gold in game to buy what you want anyway. Persuasion for skill checks in dialogue. When you interact with the door for Academy, you can talk to your companion and persuade them to convince to help you for divine. Max Luck on one character, and give that character all Luck gear. I was a Ranger in D:OS and usually run main as ranged dps (physical or caster). There are also Crafting in dos2 is fine you're not gonna make any armour worth wearing but say you're using a level 2 bow at level 5 because you just haven't found a replacement, crafting a white level 5 bow will outdo any level 2 bow regardless of rarity, unique included. Ah maybe just use gear to increase bartering, keep all those gears with bartering and only wear them when you need to buy or sell stuff. During this customization, many aspects of the Yeah, it really shouldn't be tagged for Persuasion if the Persuasion skill cannot actually make a difference, because the fact it is tagged for Persuasion suggests to players that the skill would matter. DOS2 Guide I've played this game way too many times, so I've decided to make some guides for the newer players. Feb 8, 2020 @ 9:26am Especially amulets seem Halla's shiney ribbon (+1 thievery/sneaking, +2 finesse belt. You can have shop people identify gear, and you shouldn't have a money shortage with thievery Max finesse and wits & gear that gives bonuses to critical With gear you can have rank 5 lucky charm by level 7. In order to start the quest you must speak with Lagan. I usually keep some cheap old gear that has +pers, lore, thievery etc. AzureTheGamerKobold. Like the goals are higher than any normal player would likely have. LukanGamer. to quests made me kinda on the edge about being underleveled for X segment of the game and made me really icky to fail persuasion checks. . Thievery is generally considered the best way to do this, by robbing shopkeepers for gear and gold. You can add to that again with gear to get more attitude ^^ Mine increased with Sebille from 27 --> 52, and when attitude is over 50 she is a close friend. Some quests can even be exploited twice for extra gain exp and you can also kill the same For randomly rolled gear, only necklaces can spawn with +1 persuasion. I know that maximizing XP is pretty important so you can be a high level in act 4, but I also feel like this has Loremaster is a Civil Ability in Divinity Original Sin 2 (DOS 2). Plus, most of my gear is level 18 with my party being level 18. Jul 3, 2021 @ 3:46am Any reflection effect caused by Retribution or equipped gear will result in her becoming hostile. I finished game already but difference between my "max persuasion guy" and "bartering guy" was like 5-6k on items worth 35k. The amount of traps in the game is insane. With duo or solo lone wolf you should really try and find gear with different civil abilities, so you can quickly switch to a thievery loadout and steal something, or quickly get 5 loremaster and examine something if you dont want to go back to a trader, or 5 persuasion if you're running a sneak build or something Background []. Persuasion, as you would expect, happens during dialogue. Is Persuasion necessary at all on anyone? Like, will I miss any quests or loot if I do - or lose significant amount of XP? I guess that depends how the situation works, like if you persuade your way out without a fight, then you won't get XP from fight. Persuasion helps the player pass dialogue checks when interacting with NPCs. DOS2 Help In what I assume is the final boss fight, how does the game determine who gets to speak to Braccus after he turns on Dallis/Lucian? My custom character is the only member of my party who has 6 persuasion, but for some reason only Ifan and The Red Prince seem to be getting the options to talk. The Red Prince himself has a lot of upsides. There is a level 15 unique one handed sword you can get without fighting called the black ring blade as long as you have high persuasion. The basics of Persuasion are: every check has a threshold, the attribute attached effects that threshold based on your score vs. I never use loremaster or Telekenis outside of gear. #4. She will most likely one-shot the closest character at the start of the fight -- Over 2. As for everything else, do not use mods for your first playthrough, however some of the grab bag options are very convenient. (And make sure your damn gear matches or nearly matches your level!!!) read an Ornate Hymnal so that you can access the vaults on Bloodmoon island. Unfortunately one of the Elves So, currently just escaped Fort Joy and it is really super hard for me to progress because of the battles ahead, my party barely have gear on and I don't have gold at all to gear them up through vendors when 1 piece costs 300 gold and I only have 300 gold x) Literally have to dodge every battle in stealth mode because of how undergeared I am. What am I missing? Always use clear mind before doing a persuasion check but also without points in persuasion you will fail most checks mid to lategame, also attitude can influence the outcome (elves I can attest to that, lucky charm + persuasion are the 2 must-have skills. Max stats with Lone Wolf is 70, then 25 from Persuasion plus gear. Always - Easy - Normal - Hard - Impossible. I have been looking at builds / party comp for DOS 2 and there is a LOT of noise out there. Is there any case in which Leadership is Outside of that their natural base persuasion means you could have it at 5 by level 10. Combat is an important part of Divinity: Original Sin 2, and the protection and special abilities granted by the Captain Armor set are desirable for multiple characters. With a full set, you are granted the permanent Vulture's Prayer skill, which allows you to eat corpses in order to gain power. it will save us from micro managing 4 characters as solo players, and keep multiplayer groups more united. DOS2 Mod This is for Definitive Edition. However, these sets of gloves often tend to be overlooked by players when discussing the best gear in the game. Reply Replies (0) 1 +1. It is based on which line of reasoning the character you're talking with would find the most persuasive. Killing things with armor=xp. Metamorph is a survivor who relies on the Polymorph magic to adapt their body in response to danger and Two-Handed expertise to wield their chosen weapon, a spear. Also you can always reload if you mistakenly misallocated. 5 Movement Immunity to Slipping +5% Dodging: Obtained in Threads of a Curse: Captain's Jaunty Hat : Helmet +2 Scoundrel +2 Bartering Immunity to Drunk: Obtained in Threads of a Curse: Chastity: Dagger: Set Bleeding for 1 turn Especially for later in the game where you get like 90% of your gear from traders. 19 Sep 2017 11:06 . The attitude is increased by 5 points per each DOS2 How does a persuasion checks work? So my Ifan has 23 finesse and still will still fail a finesse check. This will List of Persuasion choices and their difficulty levels. I failed the Persuasion Check when I was a lower level, so I returned. Furthermore, you can get a ring in act 2, though to fully solve the quest it appears in, you would need to hand it Persuasion can open up different ways to tackle a problem. Many persuasion checks in Act 2 require a score of 5, and after that some even require a score of 6. The highest an NPC can have, is 40?, so the question is how the difference in stats are counted when it comes to the chance at succeding. Weapons should be changed every 1 or 2 levels for any character that use weapon attacks, and armor should be changed every 3-5 levels or so. Extra health is awful in DOS2. the NPC's. You can also keep +persuasion gear around just in case. Birdie is an NPC in Divinity Original Sin 2 (DOS2). 29 Jan 2024 10:06 . Divinity Original Sin 2 Birdie Information. b) Use Fane's mask to temporaty turn your character into a lizard. persuasion --> anything you want on main. As an example, right now I'm debating over 2 chestplates. I can't have any higher persuasion at this point. With 2 points in persuasion, you bring the 50% threshold down to 45, 3 points brings it to about 40. You can put points into one handed and use venom runes to offset the accuracy penalty for being too high level. Tying in companions to builds is a bonus however, But what I learnt too late (at the door of the Council) is that you can respec to have 5 in Persuasion. Not looking for any spoilers, just wanna see on a scale from not important to very important in terms of how much content is gated behind pet pal + high persuasion requirement. What's "high"? I don't know exact numbers. NPCs in DOS2 provide the players with items, quests, or lore information about the game's story. The Withered Heart is to advance Sebille’s storyline if you failed the persuasion check with Zaleskar (it’s a pretty high check). Magic weps/gears is useless unidentified. If Persuasion xp DOS2 Help Is it even worth it to try to avoid fights in this game? of impossible fights, so using persuasion to bypass fights is, as far as I know, usually worse than collecting XP and gear from drops. jpa eeziejz kufk wlwl lupoh mzgrif jnphd aoykptg gbsyon ndeacc